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Update Packages/com.unity.inputsystem/Documentation~/UsingProcessors.md
Co-authored-by: João Freire <[email protected]>
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Packages/com.unity.inputsystem/Documentation~/UsingProcessors.md

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@@ -19,16 +19,12 @@ Processors can have parameters which can be booleans, integers, or floating-poin
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```CSharp
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// This references the processor registered as "scale" and sets its "factor"
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// parameter (a floating-point value) to a value of 2.5.
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"scale(factor=2.5)"
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// Multiple processors can be chained together. They are processed
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// from left to right.
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//
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// Example: First invert the value, then normalize [0..10] values to [0..1].
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"invert,normalize(min=0,max=10)"
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```
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## Choose the right Processor
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