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Update Packages/com.unity.inputsystem/Documentation~/UsingProcessors.md
Co-authored-by: lilisha-unity <[email protected]>
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Packages/com.unity.inputsystem/Documentation~/UsingProcessors.md

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@@ -58,7 +58,7 @@ This can be achieved by using an Invert Processor on the Action or the Binding.
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![image alt text](./Images/Processors-Invert-Editor.png)
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Finally, the following code can be used in a script attached to a GameObject that has a PlayerInput component referencing the corresponding Action Asset.
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Finally, attach the following script to a GameObject with a PlayerInput component that references the corresponding Action Asset:
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```c#
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using UnityEngine;

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