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// This static variable is a hack. Because the editor is rebuilt at unpredictable times with a new serializedObject, we need to keep updating
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// This variable with most up to date serializedProperty, so that the picker dropdown can access the correct serializedProperty.
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// This variable with most up to date serializedProperty, so that the picker dropdown can access the correct serializedProperty.
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// this variable with most up to date serializedProperty, so that the picker dropdown can access the correct serializedProperty.
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// The picker dropdown is a separate window and does not have access to the changed serializedObject reference.
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// This is a temporary solution until the InputControlPathEditor is converted to UITK or there is away to have a stable, persistent serializedObject backing this editor.
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// This could be removed if the InputControlPathEditor is converted to UITK with a stable, persistent serializedObject backing this editor.
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// This property will be shared among multiple asset editor windows.
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