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Packages/com.unity.inputsystem Expand file tree Collapse file tree 11 files changed +12
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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- // version 1.5.0
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+ // version 1.4.2
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// from Assets/Samples/InGameHints/InGameHintsActions.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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- // version 1.5.0
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+ // version 1.4.2
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// from Assets/Samples/SimpleDemo/SimpleControls.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if
Original file line number Diff line number Diff line change @@ -8,10 +8,9 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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Due to package verification, the latest version below is the unpublished version and the date is meaningless.
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however, it has to be formatted properly to pass verification tests.
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- ## [ Unreleased ]
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+ ## [ 1.4.2 ] - 2022-08-12
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### Changed
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- - Readded OnDisable() member to MultiplayerEventSystem which was previously removed from the API.
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- Hide XR legacy HMD and controllers layouts from Editor UI dropdown.
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### Fixed
Original file line number Diff line number Diff line change @@ -15,7 +15,7 @@ public static partial class InputSystem
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// Keep this in sync with "Packages/com.unity.inputsystem/package.json".
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// NOTE: Unfortunately, System.Version doesn't use semantic versioning so we can't include
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// "-preview" suffixes here.
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- internal const string kAssemblyVersion = "1.5.0 " ;
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- internal const string kDocUrl = "https://docs.unity3d.com/Packages/com.unity.inputsystem@1.5 " ;
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+ internal const string kAssemblyVersion = "1.4.2 " ;
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+ internal const string kDocUrl = "https://docs.unity3d.com/Packages/com.unity.inputsystem@1.4 " ;
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}
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}
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
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- // version 1.5.0
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+ // version 1.4.2
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// from "Keyboard" layout
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
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- // version 1.5.0
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+ // version 1.4.2
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// from "Mouse" layout
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
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- // version 1.5.0
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+ // version 1.4.2
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// from "Touchscreen" layout
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//
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// Changes to this file may cause incorrect behavior and will be lost if
Original file line number Diff line number Diff line change @@ -110,7 +110,7 @@ public CursorLockBehavior cursorLockBehavior
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/// <see cref="InputSystemUIInputModule.move"/> action will be constrained to UI objects under that root.
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/// </remarks>
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/// </summary>
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- public GameObject localMultiPlayerRoot
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+ internal GameObject localMultiPlayerRoot
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{
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get => m_LocalMultiPlayerRoot ;
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set => m_LocalMultiPlayerRoot = value ;
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// Keep this in sync with "Packages/com.unity.inputsystem/package.json".
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// NOTE: Unfortunately, System.Version doesn't use semantic versioning so we can't include
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// "-preview" suffixes here.
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- [ assembly: AssemblyVersion ( "1.5.0 " ) ]
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+ [ assembly: AssemblyVersion ( "1.4.2 " ) ]
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[ assembly: InternalsVisibleTo ( "Unity.InputSystem.Tests.Editor" ) ]
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[ assembly: InternalsVisibleTo ( "Unity.InputSystem.Tests" ) ]
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[ assembly: InternalsVisibleTo ( "Unity.InputSystem.IntegrationTests" ) ]
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"ErrorExceptions" : [
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{
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"ValidationTest" : " API Updater Configuration Validation" ,
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- "PackageVersion" : " 1.5.0 "
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+ "PackageVersion" : " 1.4.2 "
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}
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],
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"WarningExceptions" : []
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