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RELEASE: 1.4.2 (#1570)
* CHANGE: unbump version back down to 1.4.2 * RELEASE: 1.4.2
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Assets/Samples/InGameHints/InGameHintsActions.cs

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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.5.0
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// version 1.4.2
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// from Assets/Samples/InGameHints/InGameHintsActions.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if

Assets/Samples/SimpleDemo/SimpleControls.cs

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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.5.0
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// version 1.4.2
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// from Assets/Samples/SimpleDemo/SimpleControls.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if

Packages/com.unity.inputsystem/CHANGELOG.md

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@@ -8,10 +8,9 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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Due to package verification, the latest version below is the unpublished version and the date is meaningless.
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however, it has to be formatted properly to pass verification tests.
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## [Unreleased]
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## [1.4.2] - 2022-08-12
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### Changed
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- Readded OnDisable() member to MultiplayerEventSystem which was previously removed from the API.
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- Hide XR legacy HMD and controllers layouts from Editor UI dropdown.
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### Fixed

Packages/com.unity.inputsystem/InputSystem/AssemblyInfo.cs

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// Keep this in sync with "Packages/com.unity.inputsystem/package.json".
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// NOTE: Unfortunately, System.Version doesn't use semantic versioning so we can't include
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// "-preview" suffixes here.
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internal const string kAssemblyVersion = "1.5.0";
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internal const string kDocUrl = "https://docs.unity3d.com/Packages/com.unity.inputsystem@1.5";
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internal const string kAssemblyVersion = "1.4.2";
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internal const string kDocUrl = "https://docs.unity3d.com/Packages/com.unity.inputsystem@1.4";
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}
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}

Packages/com.unity.inputsystem/InputSystem/Devices/Precompiled/FastKeyboard.cs

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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
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// version 1.5.0
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// version 1.4.2
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// from "Keyboard" layout
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//
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// Changes to this file may cause incorrect behavior and will be lost if

Packages/com.unity.inputsystem/InputSystem/Devices/Precompiled/FastMouse.cs

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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
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// version 1.5.0
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// version 1.4.2
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// from "Mouse" layout
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//
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// Changes to this file may cause incorrect behavior and will be lost if

Packages/com.unity.inputsystem/InputSystem/Devices/Precompiled/FastTouchscreen.cs

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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
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// version 1.5.0
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// version 1.4.2
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// from "Touchscreen" layout
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//
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// Changes to this file may cause incorrect behavior and will be lost if

Packages/com.unity.inputsystem/InputSystem/Plugins/UI/InputSystemUIInputModule.cs

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/// <see cref="InputSystemUIInputModule.move"/> action will be constrained to UI objects under that root.
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/// </remarks>
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/// </summary>
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public GameObject localMultiPlayerRoot
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internal GameObject localMultiPlayerRoot
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{
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get => m_LocalMultiPlayerRoot;
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set => m_LocalMultiPlayerRoot = value;

Packages/com.unity.inputsystem/Tests/TestFixture/AssemblyInfo.cs

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// Keep this in sync with "Packages/com.unity.inputsystem/package.json".
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// NOTE: Unfortunately, System.Version doesn't use semantic versioning so we can't include
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// "-preview" suffixes here.
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[assembly: AssemblyVersion("1.5.0")]
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[assembly: AssemblyVersion("1.4.2")]
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[assembly: InternalsVisibleTo("Unity.InputSystem.Tests.Editor")]
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[assembly: InternalsVisibleTo("Unity.InputSystem.Tests")]
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[assembly: InternalsVisibleTo("Unity.InputSystem.IntegrationTests")]

Packages/com.unity.inputsystem/ValidationExceptions.json

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"ErrorExceptions": [
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{
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"ValidationTest": "API Updater Configuration Validation",
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"PackageVersion": "1.5.0"
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"PackageVersion": "1.4.2"
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}
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],
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"WarningExceptions": []

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