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CHANGE: Remove 2021.3 from CI (#2255)
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.yamato/config.metadata

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editors:
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- version: 2021.3
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- version: 2022.3
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run_tvos: false
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- version: 6000.0
@@ -10,84 +9,4 @@ editors:
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run_ios_15: true
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run_tvos: false
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utr_install_win: curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
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utr_install_nix: curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr && chmod +x utr
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unity_downloader_install: pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple
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upm_ci_install: npm install -g upm-ci-utils@stable --registry https://artifactory.prd.it.unity3d.com/artifactory/api/npm/upm-npm
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platforms_win:
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- name: win
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type: Unity::VM
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image: package-ci/win10:v4
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flavor: b1.large
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- name: win_standalone
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type: Unity::VM
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image: package-ci/win10:v4
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flavor: b1.large
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runtime: StandaloneWindows64
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- name: win_standalone_il2cpp
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type: Unity::VM
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image: package-ci/win10:v4
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flavor: b1.large
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runtime: StandaloneWindows64
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scripting-backend: Il2Cpp
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installscript: unity-downloader-cli -c editor -c StandaloneSupport-IL2CPP --wait --fast -u
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platforms_nix:
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- name: mac
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type: Unity::VM::osx
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image: package-ci/macos-13:v4
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flavor: m1.mac
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instabilities_run: sh ./run_standalone_instability_detection-latest.sh macos 0.5.1 || exit 0
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- name: mac_standalone
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type: Unity::VM::osx
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image: package-ci/macos-13:v4
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flavor: m1.mac
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instabilities_run: sh ./run_standalone_instability_detection-latest.sh macos 0.5.1 || exit 0
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runtime: StandaloneOSX
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- name: mac_standalone_il2cpp
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type: Unity::VM::osx
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image: package-ci/macos-13:v4
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flavor: m1.mac
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instabilities_run: sh ./run_standalone_instability_detection-latest.sh macos 0.5.1 || exit 0
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runtime: StandaloneOSX
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scripting-backend: Il2Cpp
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installscript: unity-downloader-cli -c editor -c StandaloneSupport-IL2CPP --wait --fast -u
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- name: linux
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type: Unity::VM
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image: package-ci/ubuntu-22.04:v4
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flavor: b1.large
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instabilities_run: sh ./run_standalone_instability_detection-latest.sh ubuntu 0.5.1 || exit 0
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- name: linux_standalone
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type: Unity::VM
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image: package-ci/ubuntu-22.04:v4
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flavor: b1.large
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instabilities_run: sh ./run_standalone_instability_detection-latest.sh ubuntu 0.5.1 || exit 0
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runtime: StandaloneLinux64
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- name: linux_standalone_il2cpp
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type: Unity::VM
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image: package-ci/ubuntu-22.04:v4
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flavor: b1.large
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instabilities_run: sh ./run_standalone_instability_detection-latest.sh ubuntu 0.5.1 || exit 0
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runtime: StandaloneLinux64
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scripting-backend: Il2Cpp
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installscript: unity-downloader-cli -c editor -c StandaloneSupport-IL2CPP --wait --fast -u
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scripting_backends:
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- name: mono
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- name: il2cpp
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ios_and_tvos_macos_bokken_image: package-ci/macos-13:v4
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test_category:
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- name: performance
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- name: functional
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instabilities_install_win: curl -s https://artifactory.prd.it.unity3d.com/artifactory/automation-and-tooling/infrastructure-instability-detection/standalone/setup/run_standalone_instability_detection-latest.bat --output run_standalone_instability_detection-latest.bat --retry 5 || exit 0
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instabilities_run_win: run_standalone_instability_detection-latest.bat 0.5.1 || exit 0
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instabilities_install_nix: curl -s https://artifactory.prd.it.unity3d.com/artifactory/automation-and-tooling/infrastructure-instability-detection/standalone/setup/run_standalone_instability_detection-latest.sh --output run_standalone_instability_detection-latest.sh --retry 5 || exit 0
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instabilities_run_mac: sh ./run_standalone_instability_detection-latest.sh macos 0.5.1 || exit 0
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yamato_source_dir_win: "%YAMATO_SOURCE_DIR%"
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yamato_source_dir_nix: ${YAMATO_SOURCE_DIR}

.yamato/input-system-editor-functional-tests.yml

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# Auto-generated by Recipe Engine, do not modify manually.
22

3-
# InputSystem-EditorFunctionalTests - 2021.3 - MacOS
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inputsystem-editorfunctionaltests_-_2021_3_-_macos:
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name: InputSystem-EditorFunctionalTests - 2021.3 - MacOS
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agent:
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image: package-ci/macos-13:default
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type: Unity::VM::osx
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flavor: b1.xlarge
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commands:
11-
- command: git clone --branch "2.3.0-preview" [email protected]:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
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- command: unity-downloader-cli -u 2021.3/staging -c Editor --fast --wait
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- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_2021.3_project;flags:inputsystem_MacOS_2021.3_project" --artifacts-path=artifacts
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after:
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- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
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artifacts:
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artifacts:
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paths:
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- artifacts/**/*
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# InputSystem-EditorFunctionalTests - 2021.3 - Ubuntu
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inputsystem-editorfunctionaltests_-_2021_3_-_ubuntu:
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name: InputSystem-EditorFunctionalTests - 2021.3 - Ubuntu
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agent:
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image: package-ci/ubuntu-22.04:default
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type: Unity::VM
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flavor: b1.large
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commands:
29-
- command: git clone --branch "2.3.0-preview" [email protected]:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
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- command: unity-downloader-cli -u 2021.3/staging -c Editor --fast --wait
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- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_2021.3_project;flags:inputsystem_Ubuntu_2021.3_project" --artifacts-path=artifacts
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after:
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- command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh
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artifacts:
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artifacts:
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paths:
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- artifacts/**/*
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# InputSystem-EditorFunctionalTests - 2021.3 - Windows
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inputsystem-editorfunctionaltests_-_2021_3_-_windows:
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name: InputSystem-EditorFunctionalTests - 2021.3 - Windows
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agent:
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image: package-ci/win10:default
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type: Unity::VM
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flavor: b1.large
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commands:
47-
- command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes'
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- command: git clone --branch "2.3.0-preview" [email protected]:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
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- command: unity-downloader-cli -u 2021.3/staging -c Editor --fast --wait
50-
- command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_2021.3_project;flags:inputsystem_Windows_2021.3_project" --artifacts-path=artifacts
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after:
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- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
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artifacts:
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artifacts:
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paths:
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- artifacts/**/*
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583
# InputSystem-EditorFunctionalTests - 2022.3 - MacOS
594
inputsystem-editorfunctionaltests_-_2022_3_-_macos:
605
name: InputSystem-EditorFunctionalTests - 2022.3 - MacOS

.yamato/input-system-editor-performance-tests.yml

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# Auto-generated by Recipe Engine, do not modify manually.
22

3-
# InputSystem-EditorPerformanceTests - 2021.3 - MacOS
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inputsystem-editorperformancetests_-_2021_3_-_macos:
5-
name: InputSystem-EditorPerformanceTests - 2021.3 - MacOS
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agent:
7-
image: package-ci/macos-13:default
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type: Unity::VM::osx
9-
flavor: b1.xlarge
10-
commands:
11-
- command: git clone --branch "2.3.0-preview" [email protected]:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
12-
- command: unity-downloader-cli -u 2021.3/staging -c Editor --fast --wait
13-
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts
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after:
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- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
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artifacts:
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artifacts:
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paths:
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- artifacts/**/*
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# InputSystem-EditorPerformanceTests - 2021.3 - Ubuntu
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inputsystem-editorperformancetests_-_2021_3_-_ubuntu:
23-
name: InputSystem-EditorPerformanceTests - 2021.3 - Ubuntu
24-
agent:
25-
image: package-ci/ubuntu-22.04:default
26-
type: Unity::VM
27-
flavor: b1.large
28-
commands:
29-
- command: git clone --branch "2.3.0-preview" [email protected]:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
30-
- command: unity-downloader-cli -u 2021.3/staging -c Editor --fast --wait
31-
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts
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after:
33-
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh
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artifacts:
35-
artifacts:
36-
paths:
37-
- artifacts/**/*
38-
39-
# InputSystem-EditorPerformanceTests - 2021.3 - Windows
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inputsystem-editorperformancetests_-_2021_3_-_windows:
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name: InputSystem-EditorPerformanceTests - 2021.3 - Windows
42-
agent:
43-
image: package-ci/win10:default
44-
type: Unity::VM
45-
flavor: b1.large
46-
commands:
47-
- command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes'
48-
- command: git clone --branch "2.3.0-preview" [email protected]:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
49-
- command: unity-downloader-cli -u 2021.3/staging -c Editor --fast --wait
50-
- command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts
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after:
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- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
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artifacts:
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artifacts:
55-
paths:
56-
- artifacts/**/*
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583
# InputSystem-EditorPerformanceTests - 2022.3 - MacOS
594
inputsystem-editorperformancetests_-_2022_3_-_macos:
605
name: InputSystem-EditorPerformanceTests - 2022.3 - MacOS

.yamato/input-system-mobile-functional-build-jobs.yml

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# Auto-generated by Recipe Engine, do not modify manually.
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# InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android - il2cpp
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inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_android_-_il2cpp:
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name: InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android - il2cpp
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agent:
7-
image: package-ci/win10:default
8-
type: Unity::VM
9-
flavor: b1.xlarge
10-
commands:
11-
- command: unity-downloader-cli -u 2021.3/staging -c Editor -c Android --fast --wait
12-
- command: |-
13-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
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UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp
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after:
16-
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
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artifacts:
18-
logs:
19-
paths:
20-
- build/logs/**/*
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players:
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paths:
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- build/players/**/*
24-
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# InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android - mono
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inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_android_-_mono:
27-
name: InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android - mono
28-
agent:
29-
image: package-ci/win10:default
30-
type: Unity::VM
31-
flavor: b1.xlarge
32-
commands:
33-
- command: unity-downloader-cli -u 2021.3/staging -c Editor -c Android --fast --wait
34-
- command: |-
35-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
36-
UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android
37-
after:
38-
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
39-
artifacts:
40-
logs:
41-
paths:
42-
- build/logs/**/*
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players:
44-
paths:
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- build/players/**/*
46-
47-
# InputSystem-MobileFunctionalBuildJobs - 2021.3 - IOS
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inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_ios:
49-
name: InputSystem-MobileFunctionalBuildJobs - 2021.3 - IOS
50-
agent:
51-
image: package-ci/macos-13:default
52-
type: Unity::VM::osx
53-
flavor: m1.mac
54-
commands:
55-
- command: unity-downloader-cli -u 2021.3/staging -c Editor -c iOS --fast --wait
56-
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=ios
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after:
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- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
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artifacts:
60-
logs:
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paths:
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- build/logs/**/*
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players:
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paths:
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- build/players/**/*
66-
67-
# InputSystem-MobileFunctionalBuildJobs - 2021.3 - TvOS
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inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_tvos:
69-
name: InputSystem-MobileFunctionalBuildJobs - 2021.3 - TvOS
70-
agent:
71-
image: package-ci/macos-13:default
72-
type: Unity::VM::osx
73-
flavor: m1.mac
74-
commands:
75-
- command: unity-downloader-cli -u 2021.3/staging -c Editor -c AppleTV --fast --wait
76-
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=tvOS
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after:
78-
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
79-
artifacts:
80-
logs:
81-
paths:
82-
- build/logs/**/*
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players:
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paths:
85-
- build/players/**/*
86-
873
# InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android - il2cpp
884
inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_android_-_il2cpp:
895
name: InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android - il2cpp

.yamato/input-system-mobile-functional-tests.yml

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# Auto-generated by Recipe Engine, do not modify manually.
22

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# InputSystem-MobileFunctionalTests - 2021.3 - Android - il2cpp
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inputsystem-mobilefunctionaltests_-_2021_3_-_android_-_il2cpp:
5-
name: InputSystem-MobileFunctionalTests - 2021.3 - Android - il2cpp
6-
agent:
7-
image: package-ci/win10:default
8-
type: Unity::mobile::shield
9-
flavor: b1.xlarge
10-
commands:
11-
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
12-
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
13-
- command: |-
14-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
15-
UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android
16-
after:
17-
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
18-
- command: if not exist build\test-results mkdir build\test-results
19-
- command: powershell %ANDROID_SDK_ROOT%\platform-tools\adb.exe logcat -d > build/test-results/device_log.txt
20-
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
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artifacts:
22-
logs:
23-
paths:
24-
- build/test-results/**/*
25-
dependencies:
26-
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_android_-_il2cpp
27-
28-
# InputSystem-MobileFunctionalTests - 2021.3 - Android - mono
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inputsystem-mobilefunctionaltests_-_2021_3_-_android_-_mono:
30-
name: InputSystem-MobileFunctionalTests - 2021.3 - Android - mono
31-
agent:
32-
image: package-ci/win10:default
33-
type: Unity::mobile::shield
34-
flavor: b1.xlarge
35-
commands:
36-
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
37-
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
38-
- command: |-
39-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
40-
UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android
41-
after:
42-
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
43-
- command: if not exist build\test-results mkdir build\test-results
44-
- command: powershell %ANDROID_SDK_ROOT%\platform-tools\adb.exe logcat -d > build/test-results/device_log.txt
45-
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
46-
artifacts:
47-
logs:
48-
paths:
49-
- build/test-results/**/*
50-
dependencies:
51-
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_android_-_mono
52-
53-
# InputSystem-MobileFunctionalTests - 2021.3 - IOS
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inputsystem-mobilefunctionaltests_-_2021_3_-_ios:
55-
name: InputSystem-MobileFunctionalTests - 2021.3 - IOS
56-
agent:
57-
image: package-ci/macos-13:default
58-
type: Unity::mobile::iPhone
59-
flavor: m1.mac
60-
model: SE
61-
commands:
62-
- command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=ios
63-
after:
64-
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
65-
artifacts:
66-
logs:
67-
paths:
68-
- build/test-results/**/*
69-
dependencies:
70-
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_ios
71-
72-
# InputSystem-MobileFunctionalTests - 2021.3 - TvOS
73-
inputsystem-mobilefunctionaltests_-_2021_3_-_tvos:
74-
name: InputSystem-MobileFunctionalTests - 2021.3 - TvOS
75-
agent:
76-
image: package-ci/macos-13:default
77-
type: Unity::mobile::appletv
78-
flavor: m1.mac
79-
commands:
80-
- command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=tvOS
81-
after:
82-
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
83-
artifacts:
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logs:
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paths:
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- build/test-results/**/*
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dependencies:
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- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_tvos
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# InputSystem-MobileFunctionalTests - 2022.3 - Android - il2cpp
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inputsystem-mobilefunctionaltests_-_2022_3_-_android_-_il2cpp:
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name: InputSystem-MobileFunctionalTests - 2022.3 - Android - il2cpp

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