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Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/CHANGELOG.md
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@@ -29,11 +29,13 @@ however, it has to be formatted properly to pass verification tests.
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- Fixed a CS0105 compiler warning due to duplicate using statement in test source code (ISXB-1247).
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- Fixed tooltip support in the UI Toolkit version of the Input Actions Asset editor.
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- Fixed documentation to clarify bindings with modifiers `overrideModifiersNeedToBePressedFirst` configuration [ISXB-806](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-806).
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- Fixed an issue in `Samples/Visualizers/GamepadVisualizer.unity` sample where the visualization wouldn't handle device disconnects or current device changes properly (ISXB-1243).
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### Changed
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- Added back the InputManager to InputSystem project-wide asset migration code with performance improvement (ISX-2086).
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- Changed `OnScreenControl` to automaticaly switch, in Single Player with autoswitch enabled, to the target device control scheme when the first component is enabled to prevent bad interactions when it start.
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- Changed paremeter `overrideModifiersNeedToBePressedFirst` to obsolete for `ButtonWithOneModifier`, `ButtonWithTwoModifiers`, `OneModifierComposite` and `TwoModifiersComposite` in favour the new `modifiersOrder` parameter which is more explicit.
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- Changed `Samples/Visualizers/GamepadVisualizer.unity` to visualize the control values of the current device instead of the first device.
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