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rename New Controls to New Actions
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Packages/com.unity.inputsystem/InputSystem/Editor/AssetImporter/InputActionImporter.cs

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@@ -315,7 +315,7 @@ internal static IEnumerable<InputActionReference> LoadInputActionReferencesFromA
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[MenuItem("Assets/Create/Input Actions")]
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public static void CreateInputAsset()
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{
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ProjectWindowUtil.CreateAssetWithContent("New Controls." + InputActionAsset.Extension,
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ProjectWindowUtil.CreateAssetWithContent("New Actions." + InputActionAsset.Extension,
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InputActionAsset.kDefaultAssetLayoutJson, InputActionAssetIconLoader.LoadAssetIcon());
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}
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