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Assets/Tests/InputSystem/CorePerformanceTests.cs

Lines changed: 30 additions & 34 deletions
Original file line numberDiff line numberDiff line change
@@ -1103,11 +1103,11 @@ public void Performance_OptimizedControls_ReadingPose4kTimes(OptimizationTestTyp
11031103

11041104
#endif
11051105

1106-
#if UNITY_2022_3_OR_NEWER
1106+
#if UNITY_2022_3_OR_NEWER
11071107
[PrebuildSetup(typeof(ProjectWideActionsBuildSetup))]
11081108
[PostBuildCleanup(typeof(ProjectWideActionsBuildSetup))]
11091109
[UnityTest, Performance]
1110-
[Category("Performance")]
1110+
[Category("Performance")]
11111111
public IEnumerator Performance_MeasureInputSystemFrameTimeWithProfilerMarkers_FPS()
11121112
{
11131113
string[] markers =
@@ -1118,46 +1118,41 @@ public IEnumerator Performance_MeasureInputSystemFrameTimeWithProfilerMarkers_FP
11181118
"PreUpdate.NewInputUpdate",
11191119
"PreUpdate.InputForUIUpdate",
11201120
"FixedUpdate.NewInputFixedUpdate"
1121-
};
1121+
};
11221122

11231123
var keyboard = InputSystem.AddDevice<Keyboard>();
11241124
var mouse = InputSystem.AddDevice<Mouse>();
1125-
1125+
11261126
var moveAction = InputSystem.actions.FindAction("Move");
11271127
var lookAction = InputSystem.actions.FindAction("Look");
11281128
var attackAction = InputSystem.actions.FindAction("Attack");
11291129
var jumpAction = InputSystem.actions.FindAction("Jump");
11301130
var sprintAction = InputSystem.actions.FindAction("Sprint");
1131-
1131+
11321132
int performedCallCount = 0;
11331133

1134-
moveAction.performed += context => {
1135-
1136-
performedCallCount++;
1134+
moveAction.performed += context => {
1135+
performedCallCount++;
11371136
};
1138-
1137+
11391138
lookAction.performed += context => {
1140-
1141-
performedCallCount++;
1139+
performedCallCount++;
11421140
};
1143-
1144-
attackAction.performed += context => {
1145-
1146-
performedCallCount++;
1141+
1142+
attackAction.performed += context => {
1143+
performedCallCount++;
11471144
};
11481145

1149-
jumpAction.performed += context => {
1150-
1146+
jumpAction.performed += context => {
11511147
performedCallCount++;
11521148
};
11531149

1154-
sprintAction.performed += context => {
1155-
1156-
performedCallCount++;
1150+
sprintAction.performed += context => {
1151+
performedCallCount++;
11571152
};
1158-
1159-
using(Measure.ProfilerMarkers(markers))
1160-
{
1153+
1154+
using (Measure.ProfilerMarkers(markers))
1155+
{
11611156
for (int i = 0; i < 500; ++i)
11621157
{
11631158
PressAndRelease(keyboard.wKey, queueEventOnly: true);
@@ -1169,18 +1164,18 @@ public IEnumerator Performance_MeasureInputSystemFrameTimeWithProfilerMarkers_FP
11691164

11701165
PressAndRelease(keyboard.spaceKey, queueEventOnly: true);
11711166

1172-
Click(mouse.leftButton, queueEventOnly: true);
1173-
1167+
Click(mouse.leftButton, queueEventOnly: true);
1168+
11741169
//mouse movements for higher polling mice (66*60 ~ 4kHz)
1175-
for (int j = 0; j < 66; ++j) {
1176-
1177-
Move(mouse.position, new Vector2(i+j, i+j), queueEventOnly: true);
1170+
for (int j = 0; j < 66; ++j)
1171+
{
1172+
Move(mouse.position, new Vector2(i + j, i + j), queueEventOnly: true);
11781173
}
11791174

11801175
InputSystem.Update();
1181-
1176+
11821177
yield return null;
1183-
}
1178+
}
11841179
}
11851180
}
11861181

@@ -1198,14 +1193,15 @@ public IEnumerator Performance_MeasureInputSystemFrameTimeWithProfilerMarkers_Do
11981193
"PreUpdate.NewInputUpdate",
11991194
"PreUpdate.InputForUIUpdate",
12001195
"FixedUpdate.NewInputFixedUpdate"
1201-
};
1196+
};
12021197

12031198
yield return Measure.Frames()
12041199
.WarmupCount(30)
1205-
.DontRecordFrametime()
1200+
.DontRecordFrametime()
12061201
.MeasurementCount(500)
12071202
.ProfilerMarkers(markers)
1208-
.Run();
1203+
.Run();
12091204
}
1205+
1206+
#endif
12101207
}
1211-
#endif

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