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Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/CHANGELOG.md
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## [Unreleased] - yyyy-mm-dd
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### Fixed
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- Fixed an issue where the prompt to enable the InputSystem backends would interrupt the import of large assets.
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- Fixed Cut Mode for Action Maps and Actions to make renaming disabled. [ISXB-1155](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1155)
// If native backends for new input system aren't enabled, ask user whether we should
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// enable them (requires restart). We only ask once per session and don't ask when
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// running in batch mode.
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// The warning is delayed to delay call (called a short while after the Asset are loaded, on Inspector update) to make sure it doesn't pop up while the editor is still loading or assets are not fully loaded -
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// this would cancel the import of large assets that are dependent on the InputSystem package and import it as a dependency.
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EditorApplication.delayCall+=ShowRestartWarning;
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#if UNITY_INPUT_SYSTEM_PROJECT_WIDE_ACTIONS
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// Make sure project wide input actions are enabled.
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// Note that this will always fail if entering play-mode within editor since not yet in play-mode.
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