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Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/CHANGELOG.md
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@@ -9,7 +9,6 @@ Due to package verification, the latest version below is the unpublished version
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however, it has to be formatted properly to pass verification tests.
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## [Unreleased] - yyyy-mm-dd
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- Fixed InputControl picker not updating correctly when the Input Actions Window was dirty. [ISXB-1221](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1221)
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### Changed
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- Expanded `RebindingUISample` to include a "game mode" state and a "menu state" to be more similar to a real game. Also added action-performed indicators (`InputActionIndicator`) illustrating when actions get triggered.
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- Added a new Monobehavior `InputActionLabel` to rebinding sample to allow dynamic text showing relevant binding for an `InputAction`.
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### Fixed
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- Fixed InputControl picker not updating correctly when the Input Actions Window was dirty. [ISXB-1221](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1221)
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- Fixed UISelectable's OnSubmit and OnCancel not being triggered when using InputTestFixture with mock keyboard [ISXB-1561](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1561)
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- Fixed an issue in `RebindingUISample` that fired actions bound to the same control as the target control in a rebinding process. ISXB-1524.
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- Fixed an issue in `RebindingUISample` preventing UI navigation without Keyboard and Mouse present.
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- Fixed an issue in `RebindActionUI` which resulted in active binding not being shown after a scene reload. ISXB-1588.
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