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Added changelog entry
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Packages/com.unity.inputsystem/CHANGELOG.md

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- Fixed an issue where all action maps were enabled initially for project wide actions, which overrode the PlayerInput action map configuration. [ISXB-920](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-920)
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- Fixed an issue where ButtonStates are not fully updated when switching SingleUnifiedPointer. [ISXB-1356](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1356)
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- Fixed errors when pasting composite parts into non-composites. [ISXB-757](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-757)
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- Fixed an issue causing a number of errors to be displayed when using `InputTestFixture` in playmode tests with domain reloading disabled on playmode entry [ISXB-1446](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1446)
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### Changed
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- Changed enum value `Key.IMESelected` to obsolete which was not a real key. Please use the ButtonControl `imeSelected`.

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