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Remove log statements and unused header.
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Packages/com.unity.inputsystem/InputSystem/Actions/InputActionAsset.cs

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@@ -1044,13 +1044,10 @@ internal static void MigrateAllEnumParams(InputActionAsset asset)
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if (!anyChanged)
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{
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Debug.Log("No Change");
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rebuilt.Add(nap.ToString());
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}
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else
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{
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Debug.Log("Changed");
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var paramString = string.Join(",", dict.Select(kv => $"{kv.Key}={kv.Value}"));
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var newNamedValues = NamedValue.ParseMultiple(paramString);
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Packages/com.unity.inputsystem/InputSystem/Editor/AssetImporter/InputActionImporter.cs

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@@ -3,7 +3,6 @@
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using UnityEditor;
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#if UNITY_2020_2_OR_NEWER
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using UnityEditor.AssetImporters;

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