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ritamerklduckets
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Input Device update text
Co-authored-by: Ben Pitt <[email protected]>
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Packages/com.unity.inputsystem/InputSystem/Devices/InputDevice.cs

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@@ -80,7 +80,7 @@ namespace UnityEngine.InputSystem
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/// public ButtonControl button { get; private set; }
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/// public AxisControl axis { get; private set; }
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///
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/// // This is an example on how to add a "synthetic" gamepad that isn't actually backed by hardware.
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/// // This is an example of how to add a "synthetic" gamepad that isn't actually backed by hardware.
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/// Gamepad gamepad = InputSystem.AddDevice&lt;Gamepad&gt;();
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///
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/// // Register the device.

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