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Fix for restart editor dialog text
Co-authored-by: João Freire <[email protected]>
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Packages/com.unity.inputsystem/InputSystem/Editor/InputSystemPackageControl.cs

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Original file line numberDiff line numberDiff line change
@@ -41,7 +41,7 @@ private static void HandleInputSystemRemoved()
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{
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//Set input handling to InputManager
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EditorPlayerSettingHelpers.newSystemBackendsEnabled = false;
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if (EditorUtility.DisplayDialog("Unity editor restart required", "You've removed the input system package. This requires a restart of the Editor.", "Restart Editor", "Ignore (Not recommended)"))
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if (EditorUtility.DisplayDialog("The Unity Editor needs to be restarted", "You've removed the Input System package. This requires a restart of the Unity Editor.", "Restart the Editor", "Ignore (Not recommended)"))
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EditorApplication.OpenProject(Environment.CurrentDirectory);
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}
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}

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