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FIX: Fixed ISXB-586 for 2022.3.69f1 and up. (#2261)
Co-authored-by: João Freire <[email protected]>
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Assets/Tests/InputSystem/Unity.InputSystem.Tests.asmdef

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"expression": "6000.2.0a4",
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"define": "UNITY_INPUT_SYSTEM_INPUT_MODULE_NAVIGATION_DEVICE_TYPE"
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},
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{
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"name": "Unity",
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"expression": "[2022.3.69,2023.0.0]",
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"define": "UNITY_INPUT_SYSTEM_SENDPOINTERHOVERTOPARENT"
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},
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{
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"name": "Unity",
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"expression": "6000.0.15",

Packages/com.unity.inputsystem/CHANGELOG.md

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- Fixed an issue where Inspector field of type `InputActionReference` isn't reflecting broken reference in case action is deleted from asset, action map is deleted from asset, or the asset itself is deleted. (ISXB-1701)
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- Fixed HID parsing not handling logical minimum and maximum values correctly when they are negative. This applies for platforms that parse HID descriptors in the package, e.g. macOS at the moment.
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- Fix usage of correct data format for stick axes in HID Layout Builder ([User contribution](https://github.com/Unity-Technologies/InputSystem/pull/2245))
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- Fixed InputSystemUIInputModule calling pointer events on parent objects even when the "Send Pointer Hover To Parent" is off on 2022.3.XX. This was was previously only available on Unity 6 versions since 1.11.0. [ISXB-1296]
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## [1.15.0] - 2025-10-03
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Packages/com.unity.inputsystem/InputSystem/Unity.InputSystem.asmdef

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"expression": "6000.2.0a4",
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"define": "UNITY_INPUT_SYSTEM_INPUT_MODULE_NAVIGATION_DEVICE_TYPE"
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},
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{
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"name": "Unity",
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"expression": "[2022.3.69,2023.0.0]",
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"define": "UNITY_INPUT_SYSTEM_SENDPOINTERHOVERTOPARENT"
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},
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{
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"name": "Unity",
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"expression": "6000.0.15",

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