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FIX: ProjectWideActions template Previous/Next Actions to be Buttons (ISX-1930) (#1882)
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Packages/com.unity.inputsystem/CHANGELOG.md

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- Fixed an issue where having unsaved changes in `InputActionsEditorWindow` would be discarded when entering play-mode (or triggering domain reload in general).
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- Fixed an issue where a `InputActionsEditorWindow` would not find an existing open editor window if the editor was open during a domain reload and then the asset was opened from the Project Explorer.
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- Fixed a visual glitch in the InputActionAsset Editor when scrolling the Actions list with a rename in progress. [ISXB-748](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-748)
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- Fixed ProjectWideActions template so Previous/Next Actions are Button instead of Axis.
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## [1.8.0-pre.2] - 2023-11-09
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Packages/com.unity.inputsystem/InputSystem/Editor/ProjectWideActions/ProjectWideActionsTemplate.json

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},
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{
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"name": "Previous",
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"type": "Value",
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"type": "Button",
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"id": "2776c80d-3c14-4091-8c56-d04ced07a2b0",
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"expectedControlType": "Axis",
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"expectedControlType": "Button",
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"processors": "",
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"interactions": "",
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"initialStateCheck": true
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"initialStateCheck": false
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},
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{
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"name": "Next",
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"type": "Value",
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"type": "Button",
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"id": "b7230bb6-fc9b-4f52-8b25-f5e19cb2c2ba",
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"expectedControlType": "Axis",
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"expectedControlType": "Button",
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"processors": "",
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"interactions": "",
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"initialStateCheck": true
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"initialStateCheck": false
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},
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{
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"name": "Sprint",

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