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Fixed PlayerInput link
(PlayerInputEditor is internal)
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  • Packages/com.unity.inputsystem/InputSystem/Plugins/PlayerInput

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Packages/com.unity.inputsystem/InputSystem/Plugins/PlayerInput/PlayerInput.cs

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@@ -520,7 +520,7 @@ public PlayerNotifications notificationBehavior
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/// This array is only used if <see cref="notificationBehavior"/> is set to
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/// <see cref="UnityEngine.InputSystem.PlayerNotifications.InvokeUnityEvents"/>.
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///
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/// The list of actions will be dependent on the <see cref="InputActionAsset"/> specified in the <see cref="PlayerInputEditor"/> UI.
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/// The list of actions will be dependent on the <see cref="InputActionAsset"/> specified in the <see cref="PlayerInput"/> Editor UI.
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/// </remarks>
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public ReadOnlyArray<ActionEvent> actionEvents
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{

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