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Removing call to unity setup as wait for dirty for this test is not needed and causing instability
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Assets/Tests/InputSystem.Editor/CustomProcessorEnumTest.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -67,7 +67,7 @@ public override void OneTimeTearDown()
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public override IEnumerator UnitySetup()
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{
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m_Window = InputActionsEditorWindow.OpenEditor(m_Asset);
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yield return base.UnitySetup();
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yield return null;
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}
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[UnityTest]

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