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Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/CHANGELOG.md
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@@ -30,6 +30,7 @@ however, it has to be formatted properly to pass verification tests.
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- Fixed tooltip support in the UI Toolkit version of the Input Actions Asset editor.
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- Fixed documentation to clarify bindings with modifiers `overrideModifiersNeedToBePressedFirst` configuration [ISXB-806](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-806).
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- Fixed an issue in `Samples/Visualizers/GamepadVisualizer.unity` sample where the visualization wouldn't handle device disconnects or current device changes properly (ISXB-1243).
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- Fixed an issue when displaying Serialized InputAction's Processor properties inside the Inspector window. [ISXB-1269](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1269)
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- Fixed an issue with default device selection when adding new Control Scheme.
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### Changed
@@ -38,6 +39,9 @@ however, it has to be formatted properly to pass verification tests.
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- Changed paremeter `overrideModifiersNeedToBePressedFirst` to obsolete for `ButtonWithOneModifier`, `ButtonWithTwoModifiers`, `OneModifierComposite` and `TwoModifiersComposite` in favour the new `modifiersOrder` parameter which is more explicit.
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- Changed `Samples/Visualizers/GamepadVisualizer.unity` to visualize the control values of the current device instead of the first device.
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### Added
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- Added new API `InputSystem.settings.useIMGUIEditorForAssets` that should be used in custom `InputParameterEditor` that use both IMGUI and UI Toolkit.
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