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Updating the package resources path since we moved it a few commits ago
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Packages/com.unity.inputsystem/Editor/AssetEditor/InputActionTreeView.cs

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@@ -1524,7 +1524,7 @@ private GUIContent plusIcon
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private static readonly GUIContent s_ExpandAllLabel = EditorGUIUtility.TrTextContent("Expand All");
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private static readonly GUIContent s_CollapseAllLabel = EditorGUIUtility.TrTextContent("Collapse All");
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public static string SharedResourcesPath = "Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/PackageResources/";
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public static string SharedResourcesPath = "Packages/com.unity.inputsystem/Editor/AssetEditor/PackageResources/";
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public static string ResourcesPath
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{
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get

Packages/com.unity.inputsystem/Editor/UITKAssetEditor/InputActionsEditorConstants.cs

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@@ -6,7 +6,7 @@ internal static class InputActionsEditorConstants
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{
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// Paths
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public const string PackagePath = "Packages/com.unity.inputsystem";
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public const string ResourcesPath = "/InputSystem/Editor/UITKAssetEditor/PackageResources";
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public const string ResourcesPath = "/Editor/UITKAssetEditor/PackageResources";
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/// Template names
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public const string ProjectSettingsUxml = "/InputActionsProjectSettings.uxml";

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