@@ -185,7 +185,7 @@ public void Layouts_CanSetUsagesThroughControlAttribute()
185185 {
186186 var gamepad = InputSystem . AddDevice < Gamepad > ( ) ;
187187
188- Assert . That ( gamepad . leftStick . usages , Has . Exactly ( 1 ) . EqualTo ( CommonUsages . Primary2DMotion ) ) ;
188+ Assert . That ( gamepad . leftStick . usages , Has . Exactly ( 1 ) . EqualTo ( Usages . Primary2DMotion ) ) ;
189189 }
190190
191191 [ Test ]
@@ -460,7 +460,7 @@ public void Layouts_CanSpecifyCommonUsagesForDevices()
460460 {
461461 ""name"" : ""DerivedDevice"",
462462 ""extend"" : ""BaseDevice"",
463- ""commonUsages "" : [ ""LeftToe"" ]
463+ ""usages "" : [ ""LeftToe"" ]
464464 }
465465 " ;
466466
@@ -469,10 +469,10 @@ public void Layouts_CanSpecifyCommonUsagesForDevices()
469469
470470 var layout = InputSystem . LoadLayout ( "DerivedDevice" ) ;
471471
472- Assert . That ( layout . commonUsages , Has . Count . EqualTo ( 3 ) ) ;
473- Assert . That ( layout . commonUsages [ 0 ] , Is . EqualTo ( CommonUsages . LeftHand ) ) ;
474- Assert . That ( layout . commonUsages [ 1 ] , Is . EqualTo ( CommonUsages . RightHand ) ) ;
475- Assert . That ( layout . commonUsages [ 2 ] , Is . EqualTo ( new InternedString ( "LeftToe" ) ) ) ;
472+ Assert . That ( layout . usages , Has . Count . EqualTo ( 3 ) ) ;
473+ Assert . That ( layout . usages [ 0 ] , Is . EqualTo ( Usages . LeftHand ) ) ;
474+ Assert . That ( layout . usages [ 1 ] , Is . EqualTo ( Usages . RightHand ) ) ;
475+ Assert . That ( layout . usages [ 2 ] , Is . EqualTo ( new InternedString ( "LeftToe" ) ) ) ;
476476 }
477477
478478 [ Test ]
@@ -1084,12 +1084,12 @@ public void Layouts_ApplyingOverride_DoesNotAlterExistingInheritanceHierarchy()
10841084 [ Category ( "Layouts" ) ]
10851085 public void Layouts_CanOverrideCommonUsagesOnExistingLayout ( )
10861086 {
1087- // Change all Gamepads to have the common usages "A", "B", and "C".
1087+ // Change all Gamepads to have the usages "A", "B", and "C".
10881088 const string json = @"
10891089 {
10901090 ""name"" : ""Overrides"",
10911091 ""extend"" : ""Gamepad"",
1092- ""commonUsages "" : [ ""A"", ""B"", ""C"" ]
1092+ ""usages "" : [ ""A"", ""B"", ""C"" ]
10931093 }
10941094 " ;
10951095
@@ -1098,10 +1098,10 @@ public void Layouts_CanOverrideCommonUsagesOnExistingLayout()
10981098 var layout = InputSystem . LoadLayout ( "Gamepad" ) ;
10991099
11001100 Assert . That ( layout . appliedOverrides , Is . EquivalentTo ( new [ ] { new InternedString ( "Overrides" ) } ) ) ;
1101- Assert . That ( layout . commonUsages . Count , Is . EqualTo ( 3 ) ) ;
1102- Assert . That ( layout . commonUsages , Has . Exactly ( 1 ) . EqualTo ( new InternedString ( "A" ) ) ) ;
1103- Assert . That ( layout . commonUsages , Has . Exactly ( 1 ) . EqualTo ( new InternedString ( "B" ) ) ) ;
1104- Assert . That ( layout . commonUsages , Has . Exactly ( 1 ) . EqualTo ( new InternedString ( "C" ) ) ) ;
1101+ Assert . That ( layout . usages . Count , Is . EqualTo ( 3 ) ) ;
1102+ Assert . That ( layout . usages , Has . Exactly ( 1 ) . EqualTo ( new InternedString ( "A" ) ) ) ;
1103+ Assert . That ( layout . usages , Has . Exactly ( 1 ) . EqualTo ( new InternedString ( "B" ) ) ) ;
1104+ Assert . That ( layout . usages , Has . Exactly ( 1 ) . EqualTo ( new InternedString ( "C" ) ) ) ;
11051105
11061106 // Applying the override should not have created a cycle.
11071107 Assert . That ( layout . baseLayouts , Does . Not . Contains ( new InternedString ( "Gamepad" ) ) ) ;
@@ -2743,37 +2743,37 @@ public void Layouts_CanConfigureDeviceUsages()
27432743 Assert . That ( gamepad . usages , Is . Empty ) ;
27442744
27452745 // Set "Vertical" as usage
2746- InputSystem . SetDeviceUsage ( gamepad , CommonUsages . Vertical ) ;
2747- Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( CommonUsages . Vertical ) ) ;
2746+ InputSystem . SetDeviceUsage ( gamepad , Usages . Vertical ) ;
2747+ Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( Usages . Vertical ) ) ;
27482748
27492749 // Change usage with "Horizontal"
2750- InputSystem . SetDeviceUsage ( gamepad , CommonUsages . Horizontal ) ;
2751- Assert . That ( gamepad . usages , Has . Exactly ( 0 ) . EqualTo ( CommonUsages . Vertical ) ) ;
2752- Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( CommonUsages . Horizontal ) ) ;
2750+ InputSystem . SetDeviceUsage ( gamepad , Usages . Horizontal ) ;
2751+ Assert . That ( gamepad . usages , Has . Exactly ( 0 ) . EqualTo ( Usages . Vertical ) ) ;
2752+ Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( Usages . Horizontal ) ) ;
27532753
27542754
27552755 // Add "Vertical" to usages
2756- InputSystem . AddDeviceUsage ( gamepad , CommonUsages . Vertical ) ;
2757- Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( CommonUsages . Vertical ) ) ;
2758- Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( CommonUsages . Horizontal ) ) ;
2756+ InputSystem . AddDeviceUsage ( gamepad , Usages . Vertical ) ;
2757+ Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( Usages . Vertical ) ) ;
2758+ Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( Usages . Horizontal ) ) ;
27592759
27602760 // Set "Horizontal" as the only one usage
2761- InputSystem . SetDeviceUsage ( gamepad , CommonUsages . Horizontal ) ;
2762- Assert . That ( gamepad . usages , Has . Exactly ( 0 ) . EqualTo ( CommonUsages . Vertical ) ) ;
2763- Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( CommonUsages . Horizontal ) ) ;
2761+ InputSystem . SetDeviceUsage ( gamepad , Usages . Horizontal ) ;
2762+ Assert . That ( gamepad . usages , Has . Exactly ( 0 ) . EqualTo ( Usages . Vertical ) ) ;
2763+ Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( Usages . Horizontal ) ) ;
27642764
27652765 // Try to add "Horizontal" again
2766- InputSystem . AddDeviceUsage ( gamepad , CommonUsages . Horizontal ) ;
2767- Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( CommonUsages . Horizontal ) ) ;
2766+ InputSystem . AddDeviceUsage ( gamepad , Usages . Horizontal ) ;
2767+ Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( Usages . Horizontal ) ) ;
27682768
27692769
27702770 // Remove the existed "Horizontal" usage from usages
2771- InputSystem . AddDeviceUsage ( gamepad , CommonUsages . Vertical ) ;
2772- InputSystem . RemoveDeviceUsage ( gamepad , CommonUsages . Horizontal ) ;
2773- Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( CommonUsages . Vertical ) ) ;
2774- Assert . That ( gamepad . usages , Has . Exactly ( 0 ) . EqualTo ( CommonUsages . Horizontal ) ) ;
2771+ InputSystem . AddDeviceUsage ( gamepad , Usages . Vertical ) ;
2772+ InputSystem . RemoveDeviceUsage ( gamepad , Usages . Horizontal ) ;
2773+ Assert . That ( gamepad . usages , Has . Exactly ( 1 ) . EqualTo ( Usages . Vertical ) ) ;
2774+ Assert . That ( gamepad . usages , Has . Exactly ( 0 ) . EqualTo ( Usages . Horizontal ) ) ;
27752775
2776- InputSystem . RemoveDeviceUsage ( gamepad , CommonUsages . Vertical ) ;
2776+ InputSystem . RemoveDeviceUsage ( gamepad , Usages . Vertical ) ;
27772777 Assert . That ( gamepad . usages , Is . Empty ) ;
27782778 }
27792779
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