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FIX: Remove duplicate using statement leading to compiler warning. (#2062)
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Assets/Tests/InputSystem/Plugins/InputForUITests.cs

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using UnityEngine.TestTools;
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using UnityEngine.TestTools.Constraints;
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#if UNITY_EDITOR
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using UnityEditor;
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using UnityEngine.InputSystem.Editor;
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#endif
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using UnityEngine.InputSystem.Plugins.InputForUI;
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using UnityEngine.TestTools;
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using Event = UnityEngine.InputForUI.Event;
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using EventProvider = UnityEngine.InputForUI.EventProvider;
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using Is = NUnit.Framework.Is;

Packages/com.unity.inputsystem/CHANGELOG.md

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- Fixed icon scaling in Input Actions window.
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- Fixed an issue where removing the InputSystem package could lead to invalid input handling settings.
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- Fixed `ArgumentOutOfRangeException` when adding a new Control Scheme with any Device selected. [ISXB-1129](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1129)
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- Fixed a CS0105 compiler warning due to duplicate using statement in test source code (ISXB-1247).
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### Changed
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- Added back the InputManager to InputSystem project-wide asset migration code with performance improvement (ISX-2086).

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