Skip to content

Commit f49ccf0

Browse files
committed
fix comments in InputAction tests
1 parent b486ebd commit f49ccf0

File tree

1 file changed

+9
-9
lines changed

1 file changed

+9
-9
lines changed

Assets/Tests/InputSystem/CoreTests_Actions.cs

Lines changed: 9 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -2188,15 +2188,15 @@ public void Actions_CanReadValueFromAction_AsButton(InputActionType actionType,
21882188
Assert.That(action.WasReleasedThisFrame(), Is.False);
21892189

21902190
// Disabling an action at this point should affect IsPressed() but should
2191-
// not affect WasPressedThisFrame() and .WasReleased().
2191+
// not affect WasPressedThisFrame() and WasReleasedThisFramme().
21922192
action.Disable();
21932193

21942194
Assert.That(action.IsPressed(), Is.False);
21952195
Assert.That(action.WasPressedThisFrame(), Is.True);
21962196
Assert.That(action.WasReleasedThisFrame(), Is.False);
21972197

21982198
// Re-enabling it should have no effect on WasPressedThisFrame() and
2199-
// .WasReleased() either. Also IsPressed() should remain false
2199+
// WasReleasedThisFramme() either. Also IsPressed() should remain false
22002200
// as the button may have been released and the action wouldn't see
22012201
// the update while disabled.
22022202
action.Enable();
@@ -2243,7 +2243,7 @@ public void Actions_CanReadValueFromAction_AsButton(InputActionType actionType,
22432243
Assert.That(action.WasPressedThisFrame(), Is.False);
22442244
Assert.That(action.WasReleasedThisFrame(), Is.True);
22452245

2246-
// Disabling should not affect .WasReleasedThisFrame().
2246+
// Disabling should not affect WasReleasedThisFrame().
22472247
action.Disable();
22482248

22492249
Assert.That(action.IsPressed(), Is.False);
@@ -2257,7 +2257,7 @@ public void Actions_CanReadValueFromAction_AsButton(InputActionType actionType,
22572257
Assert.That(action.WasPressedThisFrame(), Is.False);
22582258
Assert.That(action.WasReleasedThisFrame(), Is.True);
22592259

2260-
// Advance one frame. Should reset .WasReleased().
2260+
// Advance one frame. Should reset WasReleasedThisFrame().
22612261
InputSystem.Update();
22622262

22632263
Assert.That(action.IsPressed(), Is.False);
@@ -2303,7 +2303,7 @@ public void Actions_CanReadPerformedFromAction_AsButton(InputActionType actionTy
23032303
// This test is structured the same as Actions_CanReadValueFromAction_AsButton above,
23042304
// but with additional testing that the phase changes are correct for the given action type and interaction,
23052305
// and additionally test functionality of WasPerformedThisFrame() and WasCompletedThisFrame(), which can
2306-
// be different than WasPressedThisFrame() and .WasReleasedThisFrame().
2306+
// be different than WasPressedThisFrame() and WasReleasedThisFrame().
23072307

23082308
// Set global press and release points to known values.
23092309
InputSystem.settings.defaultButtonPressPoint = 0.5f;
@@ -2429,7 +2429,7 @@ public void Actions_CanReadPerformedFromAction_AsButton(InputActionType actionTy
24292429
trace.Clear();
24302430

24312431
// Disabling an action at this point should affect IsPressed() but should
2432-
// not affect WasPressedThisFrame() and .WasReleasedThisFrame().
2432+
// not affect WasPressedThisFrame() and WasReleasedThisFrame().
24332433
action.Disable();
24342434

24352435
Assert.That(action.IsPressed(), Is.False);
@@ -2457,7 +2457,7 @@ public void Actions_CanReadPerformedFromAction_AsButton(InputActionType actionTy
24572457
trace.Clear();
24582458

24592459
// Re-enabling it should have no effect on WasPressedThisFrame() and
2460-
// .WasReleasedThisFrame() either. Also IsPressed() should remain false
2460+
// WasReleasedThisFrame() either. Also IsPressed() should remain false
24612461
// as the button may have been released and the action wouldn't see
24622462
// the update while disabled.
24632463
action.Enable();
@@ -2687,7 +2687,7 @@ public void Actions_CanReadPerformedFromAction_AsButton(InputActionType actionTy
26872687

26882688
trace.Clear();
26892689

2690-
// Disabling should not affect .WasReleasedThisFrame().
2690+
// Disabling should not affect WasReleasedThisFrame().
26912691
action.Disable();
26922692

26932693
Assert.That(action.IsPressed(), Is.False);
@@ -2751,7 +2751,7 @@ public void Actions_CanReadPerformedFromAction_AsButton(InputActionType actionTy
27512751

27522752
trace.Clear();
27532753

2754-
// Advance one frame. Should reset .WasReleasedThisFrame().
2754+
// Advance one frame. Should reset WasReleasedThisFrame().
27552755
InputSystem.Update();
27562756

27572757
// W = Waiting, S = Started, P = Performed, C = Canceled

0 commit comments

Comments
 (0)