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Copy file name to clipboardExpand all lines: Assets/Tests/InputSystem/Plugins/InputForUITests.cs
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@@ -535,19 +535,31 @@ public void DefaultActions_ShouldNotGenerateAnyVerificationWarnings(bool useProj
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LogAssert.NoUnexpectedReceived();
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}
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[Ignore("We currently allow a PWA asset without an UI action map and rely on defaults instead. This allows users that do not want it or use something else to avoid using it.")]
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[Test(Description="Verifies that user-supplied project-wide input actions generates warnings if action map is missing.")]
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[Test(Description="Verifies that user-supplied project-wide actions do not generate warnings if action map is missing. We use default actions in this case.")]
Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/CHANGELOG.md
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@@ -31,6 +31,7 @@ however, it has to be formatted properly to pass verification tests.
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### Fixed
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- Fixed an issue where using Pen devices on Android tablets would result in double clicks for UI interactions. [ISXB-1456](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1456)
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- Fixed an issue preventing an embedded platform from being released. It adds back some `#defines` to `XRSupport` and `InputDeviceCharacteristics`.
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- Fixed a warning not showing the asset name correctly when the input action map parameters for runtime GUI were not setup. [ISXB-1560]
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