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1 parent 237a12c commit fda1b23Copy full SHA for fda1b23
Packages/com.unity.inputsystem/InputSystem/Editor/UITKAssetEditor/Commands/Commands.cs
@@ -596,7 +596,6 @@ public static Command SaveAsset(Action postSaveAction)
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// TODO It makes more sense to call back to editor since editor owns target object?
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//InputActionAssetManager.SaveAsset(state.serializedObject.targetObject as InputActionAsset);
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postSaveAction?.Invoke();
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- state.m_Analytics?.RegisterExplicitSave();
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return state;
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};
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}
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