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[Vulkan] Crash if vulkan render plugin is preloaded #42

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It seems like this line in Hook_vkGetInstanceProcAddr should return vkGetInstanceProcAddr(device, funcName); instead of NULL
Because will NULL return editor is crashing on start, and no initialization is done.

static VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL Hook_vkGetInstanceProcAddr(VkInstance device, const char* funcName)

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