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Xbox One & Switch compilation fix on 2018.2
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PostProcessing/Runtime/Utils/XRSettings.cs

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// Small shim for VRSettings/XRSettings on XboxOne and Switch
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#if !UNITY_2018_2_OR_NEWER && (UNITY_XBOXONE || UNITY_SWITCH) && !UNITY_EDITOR
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#if (UNITY_XBOXONE || UNITY_SWITCH) && !UNITY_EDITOR
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using System;
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#if UNITY_2017_2_OR_NEWER

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