Skip to content
This repository was archived by the owner on Nov 30, 2020. It is now read-only.

Commit 1d34af1

Browse files
authored
Merge pull request #45 from JohannesDeml/WidenGrainRange
Tweaked grain range to have a lower minimum range
2 parents fe33f46 + 578dea1 commit 1d34af1

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

PostProcessing/Runtime/Models/GrainModel.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -14,7 +14,7 @@ public struct Settings
1414
[Range(0f, 1f), Tooltip("Grain strength. Higher means more visible grain.")]
1515
public float intensity;
1616

17-
[Range(1f, 3f), Tooltip("Grain particle size in \"Filmic\" mode.")]
17+
[Range(0.3f, 3f), Tooltip("Grain particle size in \"Filmic\" mode.")]
1818
public float size;
1919

2020
[Range(0f, 1f), Tooltip("Controls the noisiness response curve based on scene luminance. Lower values mean less noise in dark areas.")]

0 commit comments

Comments
 (0)