You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Nov 30, 2020. It is now read-only.
Copy file name to clipboardExpand all lines: CHANGELOG.md
+2Lines changed: 2 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -10,11 +10,13 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
10
10
- On large scenes, the first object you'd add to a profile could throw a `NullReferenceException`. ([#530](https://github.com/Unity-Technologies/PostProcessing/pull/530))
11
11
- Dithering now works correctly in dark areas when working in Gamma mode.
12
12
- Colored grain wasn't colored when `POSTFX_DEBUG_STATIC_GRAIN` was set.
13
+
- No more warning in the console when `POSTFX_DEBUG_STATIC_GRAIN` is set.
13
14
14
15
### Changed
15
16
- Minor scripting API improvements. ([#530](https://github.com/Unity-Technologies/PostProcessing/pull/530))
16
17
- More implicit casts for `VectorXParameter` and `ColorParameter` to `Vector2`, `Vector3` and `Vector4`.
17
18
- Script-instantiated profiles in volumes are now properly supported in the inspector. ([#530](https://github.com/Unity-Technologies/PostProcessing/pull/530))
0 commit comments