Skip to content
This repository was archived by the owner on Nov 30, 2020. It is now read-only.

Commit 4d01fc3

Browse files
committed
Fixed UnityStereoClamp warnings and broken macro
1 parent 0cf8662 commit 4d01fc3

File tree

1 file changed

+2
-2
lines changed

1 file changed

+2
-2
lines changed

PostProcessing/Shaders/xRLib.hlsl

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -51,7 +51,7 @@ float4 UnityStereoTransformScreenSpaceTex(float4 uv)
5151
return float4(UnityStereoTransformScreenSpaceTex(uv.xy), UnityStereoTransformScreenSpaceTex(uv.zw));
5252
}
5353

54-
float2 UnityStereoClamp(float2 uv, float4 scaleAndOffset)
54+
float2 UnityStereoClampScaleOffset(float2 uv, float4 scaleAndOffset)
5555
{
5656
return float2(clamp(uv.x, scaleAndOffset.z, scaleAndOffset.z + scaleAndOffset.x), uv.y);
5757
}
@@ -63,7 +63,7 @@ float2 UnityStereoClamp(float2 uv)
6363
#else
6464
#define TransformStereoScreenSpaceTex(uv, w) uv
6565
#define UnityStereoTransformScreenSpaceTex(uv) uv
66-
#define UnityStereoClamp(uv, scaleAndOffset) uv
66+
#define UnityStereoClampScaleOffset(uv, scaleAndOffset) uv
6767
#define UnityStereoClamp(uv) uv
6868
#endif
6969

0 commit comments

Comments
 (0)