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lines changed Original file line number Diff line number Diff line change @@ -416,16 +416,17 @@ static void SortByPriority(List<PostProcessVolume> volumes)
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static bool IsVolumeRenderedByCamera ( PostProcessVolume volume , Camera camera )
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{
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- #if UNITY_2018_3_OR_NEWER && UNITY_EDITOR
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- // If the current camera have a custom scene then the camera is rendering that scene,
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- // otherwise the camera is rendering the scenes in the SceneManager.
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- var customScene = camera . scene ;
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- return customScene . IsValid ( )
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- ? UnityEditor . SceneManagement . EditorSceneManager . IsGameObjectInScene ( volume . gameObject , customScene )
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- : UnityEditor . SceneManagement . EditorSceneManager . IsGameObjectInMainScenes ( volume . gameObject ) ;
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- #else
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+ // TODO: trunk has branched to 2018.3 but nested prefabs aren't merged yet, uncomment me when they are
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+ //#if UNITY_2018_3_OR_NEWER && UNITY_EDITOR
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+ // // If the current camera have a custom scene then the camera is rendering that scene,
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+ // // otherwise the camera is rendering the scenes in the SceneManager.
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+ // var customScene = camera.scene;
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+ // return customScene.IsValid()
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+ // ? UnityEditor.SceneManagement.EditorSceneManager.IsGameObjectInScene(volume.gameObject, customScene)
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+ // : UnityEditor.SceneManagement.EditorSceneManager.IsGameObjectInMainScenes(volume.gameObject);
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+ //#else
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return true ;
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- #endif
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+ // #endif
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}
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}
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}
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