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This repository was archived by the owner on Nov 30, 2020. It is now read-only.

Commit 72c34e2

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Tooltip tweaks
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2 files changed

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PostProcessing/Runtime/Models/GrainModel.cs

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@@ -14,7 +14,7 @@ public struct Settings
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[Range(0f, 1f), Tooltip("Grain strength. Higher means more visible grain.")]
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public float intensity;
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[Range(0.3f, 3f), Tooltip("Grain particle size in \"Filmic\" mode.")]
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[Range(0.3f, 3f), Tooltip("Grain particle size.")]
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public float size;
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[Range(0f, 1f), Tooltip("Controls the noisiness response curve based on scene luminance. Lower values mean less noise in dark areas.")]

PostProcessing/Runtime/Models/VignetteModel.cs

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@@ -14,7 +14,7 @@ public enum Mode
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[Serializable]
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public struct Settings
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{
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[Tooltip("Use the \"Classic\" mode for parametric controls. Use \"Round\" to get a perfectly round vignette no matter what the aspect ratio is. Use the \"Masked\" mode to use your own texture mask.")]
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[Tooltip("Use the \"Classic\" mode for parametric controls. Use the \"Masked\" mode to use your own texture mask.")]
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public Mode mode;
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[ColorUsage(false)]

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