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This repository was archived by the owner on Nov 30, 2020. It is now read-only.

Commit bb568c4

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Fixed FB922630
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PostProcessing/Runtime/PostProcessingBehaviour.cs

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@@ -182,8 +182,6 @@ void OnPostRender()
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}
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// Classic render target pipeline for RT-based effects
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// Note that any effect that happens after this stack will work in LDR
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[ImageEffectTransformsToLDR]
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void OnRenderImage(RenderTexture source, RenderTexture destination)
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{
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if (profile == null || m_Camera == null)

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