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Commit d0f7597

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Fixed bloom being twice as strong on Vulkan
Potentially fixes precision issues on metal and android as well.
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PostProcessing/Resources/Shaders/Bloom.shader

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Original file line numberDiff line numberDiff line change
@@ -43,8 +43,8 @@ Shader "Hidden/Post FX/Bloom"
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sampler2D _AutoExposure;
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float _PrefilterOffs;
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half _Threshold;
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half3 _Curve;
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float _Threshold;
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float3 _Curve;
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float _SampleScale;
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// -----------------------------------------------------------------------------

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