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Small tweaks to motion vector debug view
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PostProcessing/Resources/Shaders/BuiltinDebugViews.shader

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@@ -236,13 +236,16 @@ Shader "Hidden/Post FX/Builtin Debug Views"
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#pragma vertex VertDefault
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#pragma fragment FragMovecsImaging
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#pragma multi_compile __ UNITY_COLORSPACE_GAMMA
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ENDCG
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}
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// (4) - Motion vectors - Arrows
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Pass
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{
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Blend SrcAlpha OneMinusSrcAlpha
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CGPROGRAM
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#pragma vertex VertArrows

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