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Copy file name to clipboardExpand all lines: Editor/Mono/BuildPlayerWindow.cs
+5-4Lines changed: 5 additions & 4 deletions
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@@ -107,12 +107,14 @@ public GUIContent GetDownloadErrorForTarget(BuildTarget target)
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EditorGUIUtility.TrTextContent("No Override","Do not modify texture import compression settings."),
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EditorGUIUtility.TrTextContent("Force Fast Compressor","Use a faster but lower quality texture compression mode for all compressed textures. Turn off Crunch compression."),
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EditorGUIUtility.TrTextContent("Force Uncompressed","Do not compress textures."),
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EditorGUIUtility.TrTextContent("Force No Crunch","Disable crunch compression on textures.")
publicreadonlyGUIContenttextureCompression=EditorGUIUtility.TrTextContent("Texture Compression","Texture compression override for local development. Fast or Uncompressed can speed up asset imports and platform switches.");
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