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Documentation - use "command-" prefix
Documentation about the different analyze commands now has "command-" prefix
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AGENTS.md

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**Entry Points**:
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- `UnityDataTool/Program.cs` - CLI using System.CommandLine
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- `UnityDataTool/Commands/` - Command handlers (Analyze.cs, Dump.cs, Archive.cs, FindReferences.cs)
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- `Documentation/` - Command documentation (analyze.md, dump.md, archive.md, find-refs.md)
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- `Documentation/` - Command documentation (command-analyze.md, command-dump.md, command-archive.md, command-find-refs.md)
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**Core Libraries**:
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- `UnityFileSystem/UnityFileSystem.cs` - Init(), MountArchive(), OpenSerializedFile()
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contents/BuildPlayer-Scene2
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```
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> **Note:** The extracted files are binary SerializedFiles, not text. Use the [`dump`](dump.md) command to convert them to readable text format.
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> **Note:** The extracted files are binary SerializedFiles, not text. Use the [`dump`](command-dump.md) command to convert them to readable text format.
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## Prerequisites
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This command requires a database created by the [`analyze`](analyze.md) command **without** the `--skip-references` option.
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This command requires a database created by the [`analyze`](command-analyze.md) command **without** the `--skip-references` option.
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Documentation/unitydatatool.md

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| Command | Description |
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|---------|-------------|
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| [`analyze`](analyze.md) | Extract data from Unity files into a SQLite database |
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| [`dump`](dump.md) | Convert SerializedFiles to human-readable text |
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| [`archive`](archive.md) | List or extract contents of Unity Archives |
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| [`find-refs`](find-refs.md) | Trace reference chains to objects *(experimental)* |
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| [`analyze`](command-analyze.md) | Extract data from Unity files into a SQLite database |
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| [`dump`](command-dump.md) | Convert SerializedFiles to human-readable text |
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| [`archive`](command-archive.md) | List or extract contents of Unity Archives |
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| [`find-refs`](command-find-refs.md) | Trace reference chains to objects *(experimental)* |
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