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Update Analyzer/SQLite/Parsers/Models/BuildLayout.cs
Co-authored-by: Copilot <[email protected]>
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Analyzer/SQLite/Parsers/Models/BuildLayout.cs

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@@ -77,9 +77,9 @@ public class Reference : ReferenceId
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public ReferenceType type;
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}
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// This is a grab bag of data because Unity serialization does not
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// support polymorphism, so all possible fields are listed in the
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// ReferenceData class.
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// This is a grab bag of data because Unity's built-in serialization system
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// (used for MonoBehaviours, ScriptableObjects, etc.) does not support polymorphism.
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// To maintain compatibility, all possible fields are listed in the ReferenceData class.
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public class ReferenceData
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{
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public ReferenceId Bundle;

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