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Causing Access Violation When Used with Dx12 / DXR #4

@Resiliarc

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@Resiliarc

This package works great out of the box once I got my head around how to use it, however as soon as I enabled DX12/DXR in the scene to use ray tracing for environments it crashed and kept crashing on launch until force starting it with DX11 and turning off all raytracing settings in project.

The Debug results show it was an access violation, Error Code: 0xc0000005
Module name: Unity

For the time being its fine as my project is still in early stages and doesn't need raytracing immediately but it would be awesome to get it working with Raytracing.

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