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Commit 097d7fb

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David Lassonde
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* New release date
* Fixed string as per code review
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Packages/Documentation/com.autodesk.fbx/Public/CHANGELOG.md

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# Changes in FBX SDK C# Bindings
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## [2.0.0] - 2018-06-18
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## [2.0.0] - 2018-06-22
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NEW FEATURES
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* The C# Bindings package has been renamed to com.autodesk.fbx

Packages/Documentation/com.unity.formats.fbx/Public/CHANGELOG.md

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# Changes in Fbx Exporter
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RELEASE NOTES
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## [2.0.0] - 2018-06-18
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## [2.0.0] - 2018-06-22
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NEW FEATURES
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* Added support for Physical Cameras
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* FBX Exporter is now distributed via the Package Manager
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* Now compatible with Unity 2018.2
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* The roundtrip of assets can now be started from Maya from assets that have not been exported from Unity
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* DCC integration plug-in sources have been moved away from the package
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* DCC integration plug-in sources have been removed from the packages folder. You can still find them in the zip file
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* Now using FBX SDK version 2018.1
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* Conformed the Unity's API guidelines
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* Added support for exporting constraints (Rotation, Aim, Position, Scale and Parent)

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