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check if send to unity menu exists before hiding it
1 parent 8cf57f5 commit 099c81d

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-2
lines changed

2 files changed

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-2
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Assets/Integrations/Autodesk/maya/scripts/unityCommands.mel

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -78,7 +78,7 @@ proc int loadUnityDependencies(){
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}
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$removeSendToUnityMenu = `optionVar -q "UnityFbxForMaya_removeSendToUnityMenu"`;
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if($removeSendToUnityMenu){
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if($removeSendToUnityMenu && `menu -exists "sendToUnityMenu"`){
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//Remove the GamePipeline 'SendToUnity' button
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menu -e -visible false "sendToUnityMenu";
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}

Assets/Integrations/Autodesk/maya/scripts/unitySetupUI.mel

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -79,7 +79,7 @@ global proc unityInstallUI(){
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menuItem -parent $unityMenuName -label $unityExportMenuName -version $pluginVersion -image $unityExportIconPath -annotation $unityExportLabel -command $unityExportCommand;
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$unityRemoveSendToUnityMenuOption = `optionVar -q $unityRemoveSendToUnityMenuOption`;
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if($unityRemoveSendToUnityMenuOption){
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if($unityRemoveSendToUnityMenuOption && `menu -exists $unitySendToUnityMenuName`){
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menu -e -visible false $unitySendToUnityMenuName;
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}
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