@@ -3068,7 +3068,8 @@ public static void ExportSingleTimelineClip(TimelineClip timelineClipSelected, G
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/// <summary>
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/// Add an option " GameObject/Export All Recorded Animation Clips..." in the contextual GameObject menu.
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/// </summary>
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- [ MenuItem ( ClipMenuItemName , false , 31 ) ]
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+ /// Disabled temporarily
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+ /*[MenuItem(ClipMenuItemName, false, 31)]
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public static void OnPlayableDirectorGameObjectContextClick(MenuCommand command)
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{
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Object[] selection = null;
@@ -3098,7 +3099,7 @@ public static void OnPlayableDirectorGameObjectContextClick(MenuCommand command)
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playableDirectors.Add (objectWithPlayableDirector);
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}
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ExportModelEditorWindow.Init (playableDirectors, "(automatic)", isTimelineAnim:true, isPlayableDirector:true);
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- }
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+ }*/
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public static void ExportAllTimelineClips ( GameObject objectWithPlayableDirector , string folderPath , IExportOptions exportOptions = null )
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{
@@ -3129,7 +3130,8 @@ public static void ExportAllTimelineClips(GameObject objectWithPlayableDirector,
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/// <summary>
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/// Validate the menu item defined by the function OnPlayableDirectorGameObjectContextClick.
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/// </summary>
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- [ MenuItem ( ClipMenuItemName , true , 31 ) ]
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+ /// Disabled temporarily
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+ /*[MenuItem(ClipMenuItemName, true, 31)]
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public static bool ValidateClipContextClick()
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{
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Object[] selection = Selection.objects;
@@ -3149,7 +3151,7 @@ public static bool ValidateClipContextClick()
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}
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return false;
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- }
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+ }*/
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/// <summary>
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/// Add a menu item "Export Model..." to a GameObject's context menu.
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