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update for removed namespace option + code review fix
- fix capitalization on file name
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com.unity.formats.fbx/Documentation~/integration.md

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@@ -149,7 +149,6 @@ After selecting one of the above menu items, the following dialog will appear to
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| Property: | Function: |
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| :---------------------------- | :----------------------------------------------------------- |
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| __Namespace__ | Select the namespace to add all the objects in the set to. Will not modify namespace of objects already in the desired namespace. |
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| __Model File Path__ | The file path to export to when calling __File__ > __Unity__ > __Export__ and __File__ > __Unity__ > __Export Model Only__. |
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| __Model File Name__ | The file name to export to when calling __File__ > __Unity__ > __Export__ and __File__ > __Unity__ > __Export Model Only__. |
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| __Anim File Path__ | The file path to export to when calling __File__ > __Unity__ > __Export Animation Only__. |
@@ -166,7 +165,7 @@ on the set. In order to do so, select the set, go to the Attribute Editor, and m
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> **NOTE:** If Arnold is installed, the attributes may appear in the Attribute Editor under __Arnold__ > __Extra Attributes__
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![](images/FBXExporter_MayaExportSetAttributes.png)
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![](images/FBXExporter_MayaExportSetAttributes.PNG)
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| Property: | Function: |
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| :---------------------------- | :----------------------------------------------------------- |

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