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David Lassonde
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* Updated changelog and docs
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Packages/com.autodesk.fbx/CHANGELOG.md

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# Changes in FBX SDK C# Bindings
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## [1.7.0] - 2018-06-01
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FEATURE
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* The C# Bindings package has been renamed to com.autodesk.fbx
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* Fixed violations of the C# Framework Design Guidelines (FDG)
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* Fixed errors reported while running the Package Validation Suite
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## [1.6.0] - 2018-05-29
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* The fbxsdk package can now be used in standalone builds (runtime)

Packages/com.autodesk.fbx/Documentation/com.unity.formats.fbxsdk.md renamed to Packages/com.autodesk.fbx/Documentation/com.autodesk.fbx.md

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# About the FBX SDK C# Bindings package
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__Version__: 1.6.0-preview
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__Version__: 1.7.0-preview
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The FBX SDK C# Bindings provide access from Unity C# scripts to a subset of the Autodesk FBX SDK, version 2018.1.
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There is no API documentation in the preview package. Refer to the <a href="http://help.autodesk.com/view/FBX/2018/ENU/">Autodesk FBX SDK API documentation</a>.
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The bindings are in the `Unity.FbxSdk` namespace:
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The bindings are in the `Autodesk.Fbx` namespace:
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```
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using UnityEngine.Formats.FbxSdk;
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using Autodesk.Fbx;
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using UnityEditor;
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using UnityEngine;
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public class HelloFbx {
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[MenuItem("Fbx/Hello")]
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public static void Hello() {
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using(var manager = FbxManager.Create()) {
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Debug.LogFormat("FBX SDK is version {0}, FbxManager.GetVersion());
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}
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[MenuItem("Fbx/Hello")]
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public static void Hello() {
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using(var manager = FbxManager.Create()) {
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Debug.LogFormat("FBX SDK is version {0}", FbxManager.GetVersion());
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}
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}
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}
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```

Packages/com.autodesk.fbx/package.json

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{
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"name": "com.autodesk.fbx",
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"version" : "0.0.0-master",
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"version" : "1.7.0-preview",
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"displayName" : "FBX SDK CSharp bindings",
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"unity": "2018.2",
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"description" : "This package provides C# bindings to the Autodesk FBX SDK.",

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