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- // ########################################################################
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- // # Copyright (c) 2017 Unity Technologies. All rights reserved.
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- // # NOTICE: All information contained herein is, and remains
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- // # the property of Unity Technologies Aps. and its suppliers,
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- // # if any. The intellectual and technical concepts contained
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- // # herein are proprietary to Unity Technologies Aps. and its
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- // # suppliers and may be covered by Canadian, U.S. and/or
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- // # Foreign Patents, patents in process, and are protected
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- // # by trade secret or copyright law. Dissemination of this
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- // # information or reproduction of this material is strictly
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- // # forbidden unless prior written permission is obtained from
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- // # Unity Technologies Aps.
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- // #
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- // ########################################################################
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global proc configureUnityFbxForMaya(
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string $unityProject,
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string $unityFbxExportSettings,
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- // ########################################################################
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- // # Copyright (c) 2017 Unity Technologies. All rights reserved.
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- // # NOTICE: All information contained herein is, and remains
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- // # the property of Unity Technologies Aps. and its suppliers,
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- // # if any. The intellectual and technical concepts contained
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- // # herein are proprietary to Unity Technologies Aps. and its
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- // # suppliers and may be covered by Canadian, U.S. and/or
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- // # Foreign Patents, patents in process, and are protected
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- // # by trade secret or copyright law. Dissemination of this
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- // # information or reproduction of this material is strictly
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- // # forbidden unless prior written permission is obtained from
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- // # Unity Technologies Aps.
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- // #
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- // ########################################################################
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global string $unityMenuName = "UnityFbxForMaya";
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global string $unityMenuDivider = "UnityFbxForMayaDivider";
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global string $unityMenuLabel = "Unity";
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- // ########################################################################
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- // # Copyright (c) 2017 Unity Technologies. All rights reserved.
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- // # NOTICE: All information contained herein is, and remains
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- // # the property of Unity Technologies Aps. and its suppliers,
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- // # if any. The intellectual and technical concepts contained
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- // # herein are proprietary to Unity Technologies Aps. and its
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- // # suppliers and may be covered by Canadian, U.S. and/or
8
- // # Foreign Patents, patents in process, and are protected
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- // # by trade secret or copyright law. Dissemination of this
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- // # information or reproduction of this material is strictly
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- // # forbidden unless prior written permission is obtained from
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- // # Unity Technologies Aps.
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- // #
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- // ########################################################################
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global string $UnityExportSet = "UnityFbxExportSet";
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global string $UnityFbxFilePathAttr = "unityFbxFilePath";
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global string $UnityFbxFileNameAttr = "unityFbxFileName";
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- // ########################################################################
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- // # Copyright (c) 2017 Unity Technologies. All rights reserved.
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- // # NOTICE: All information contained herein is, and remains
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- // # the property of Unity Technologies Aps. and its suppliers,
5
- // # if any. The intellectual and technical concepts contained
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- // # herein are proprietary to Unity Technologies Aps. and its
7
- // # suppliers and may be covered by Canadian, U.S. and/or
8
- // # Foreign Patents, patents in process, and are protected
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- // # by trade secret or copyright law. Dissemination of this
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- // # information or reproduction of this material is strictly
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- // # forbidden unless prior written permission is obtained from
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- // # Unity Technologies Aps.
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- // #
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- // ########################################################################
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FBXResetExport;
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// FBX file format
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- // ########################################################################
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- // # Copyright (c) 2017 Unity Technologies. All rights reserved.
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- // # NOTICE: All information contained herein is, and remains
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- // # the property of Unity Technologies Aps. and its suppliers,
5
- // # if any. The intellectual and technical concepts contained
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- // # herein are proprietary to Unity Technologies Aps. and its
7
- // # suppliers and may be covered by Canadian, U.S. and/or
8
- // # Foreign Patents, patents in process, and are protected
9
- // # by trade secret or copyright law. Dissemination of this
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- // # information or reproduction of this material is strictly
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- // # forbidden unless prior written permission is obtained from
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- // # Unity Technologies Aps.
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- // #
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- // ########################################################################
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FBXResetImport;
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FBXImportAxisConversionEnable -v true;
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