@@ -105,7 +105,7 @@ public override void OnInspectorGUI() {
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GUILayout . BeginHorizontal ( ) ;
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GUILayout . Label ( new GUIContent (
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"Maya Application:" ,
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- "Maya location to install plugins to ." ) ) ;
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+ "Select the version of Maya where you would like to install the Unity integration ." ) ) ;
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// dropdown to select Maya version to use
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var options = ExportSettings . GetMayaOptions ( ) ;
@@ -270,8 +270,9 @@ private static void FindMayaInstalls() {
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if ( product . StartsWith ( "mayalt" , StringComparison . InvariantCultureIgnoreCase ) ) {
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continue ;
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}
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+ string version = product . Substring ( "maya" . Length ) ;
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mayaOptionPath . Add ( GetMayaExePath ( productDir . FullName . Replace ( "\\ " , "/" ) ) ) ;
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- mayaOptionName . Add ( GetUniqueName ( product ) ) ;
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+ mayaOptionName . Add ( GetUniqueName ( "Maya " + version ) ) ;
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}
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}
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@@ -331,7 +332,7 @@ public static GUIContent[] GetMayaOptions(){
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instance . mayaOptionPaths [ i ]
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) ;
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}
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- optionArray [ optionArray . Length - 1 ] = new GUIContent ( "Browse" ) ;
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+ optionArray [ optionArray . Length - 1 ] = new GUIContent ( "Browse... " ) ;
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return optionArray ;
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}
@@ -345,7 +346,7 @@ public static void AddMayaOption(string newOption){
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// get the version
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var version = AskMayaVersion ( newOption ) ;
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- instance . mayaOptionNames . Add ( GetUniqueName ( "Maya" + version ) ) ;
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+ instance . mayaOptionNames . Add ( GetUniqueName ( "Maya " + version ) ) ;
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mayaOptionPaths . Add ( newOption ) ;
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instance . selectedMayaApp = mayaOptionPaths . Count - 1 ;
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}
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