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update readme
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README.md

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -34,9 +34,9 @@ if test `uname -s` = 'Darwin' ; then
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else
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UNITY_EDITOR_PATH=/opt/Unity/Editor/Unity/Unity
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fi
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rm -rf "${PROJECT_PATH}/Assets/FbxSdk"
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rm -rf "${PROJECT_PATH}/Assets/FbxExporters/FbxSdk"
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"${UNITY_EDITOR_PATH}" -projectPath "${PROJECT_PATH}" -importPackage "${FBXSDK_PACKAGE_PATH}" -quit
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"${UNITY_EDITOR_PATH}" -batchmode -projectPath "${PROJECT_PATH}" -exportPackage Assets/FbxExporters Assets/FbxSdk Assets/Integrations "${PROJECT_PATH}/FbxExporters_${PACKAGE_VERSION}.unitypackage" -quit
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"${UNITY_EDITOR_PATH}" -batchmode -projectPath "${PROJECT_PATH}" -exportPackage Assets/FbxExporters "${PROJECT_PATH}/FbxExporters_${PACKAGE_VERSION}.unitypackage" -quit
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```
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**On Windows**
@@ -51,7 +51,7 @@ set PACKAGE_NAME=FbxExporters
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set PACKAGE_VERSION=0.0.5a
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set FBXSDK_PACKAGE_PATH=/path/to/FbxSdk.unitypackage
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rmdir /s "%PROJECT_PATH%/Assets/FbxSdk"
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rmdir /s "%PROJECT_PATH%/Assets/FbxExporters/FbxSdk"
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%UNITY3D_PATH% -projectPath "%PROJECT_PATH%" -importPackage %FBXSDK_PACKAGE_PATH% -quit
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%UNITY3D_PATH% -batchmode -projectPath "%PROJECT_PATH%" -exportPackage Assets/FbxExporters Assets/FbxSdk Assets/Integrations %PROJECT_PATH%/%PACKAGE_NAME%_%PACKAGE_VERSION%.unitypackage -quit
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%UNITY3D_PATH% -batchmode -projectPath "%PROJECT_PATH%" -exportPackage Assets/FbxExporters %PROJECT_PATH%/%PACKAGE_NAME%_%PACKAGE_VERSION%.unitypackage -quit
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```

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