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1 parent 82f2136 commit 380febbCopy full SHA for 380febb
Assets/FbxExporters/Editor/ConvertToModel.cs
@@ -126,7 +126,6 @@ private static List<GameObject> OnConvertInPlace ()
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#else
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// rename and put under scene root in case we need to check values
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gosToExport [i].name = "_safe_to_delete_" + gosToExport[i].name;
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- gosToExport [i].transform.parent = null;
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gosToExport [i].SetActive (false);
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#endif
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// select the instanced Model Prefab
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