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Merge pull request #337 from Unity-Technologies/Uni-39675-RenamingExportModel
Uni-39675-RenamingExportModel-Fixed
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Assets/FbxExporters/Editor/FbxExporter.cs

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@@ -81,7 +81,7 @@ public class ModelExporter : System.IDisposable
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// NOTE: The ellipsis at the end of the Menu Item name prevents the context
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// from being passed to command, thus resulting in OnContextItem()
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// being called only once regardless of what is selected.
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const string MenuItemName = "GameObject/Export Model...";
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const string MenuItemName = "GameObject/Export To FBX...";
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const string ModelOnlyMenuItemName = "GameObject/Export Model Only...";
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const string ClipMenuItemName = "GameObject/Export All Recorded Animation Clips...";

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