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Merge pull request #173 from Unity-Technologies/fix-up-readmes
update FbxExporter readmes
2 parents b22b3f1 + 0aafbfc commit 4e7acf1

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Assets/FbxExporters/Editor/InstallIntegration.cs

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@@ -406,7 +406,7 @@ public static void InstallMayaIntegration ()
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message = string.Format("Failed to configure Maya, please check logs (exitcode={0}).", exitCode);
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} else {
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title = "Completed installation of Maya Integration.";
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message = "Enjoy the new \"Unity\" menu in Maya.";
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message = "Enjoy the new Unity menu in Maya.";
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}
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UnityEditor.EditorUtility.DisplayDialog (title, message, "Ok");
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}

Assets/FbxExporters/Integrations/Autodesk/maya/README.txt

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@@ -17,12 +17,13 @@ Automatic Installation
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===================
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The easiest installation method is to launch Unity and use the
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FbxExporters -> Install Maya Integration
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option.
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MenuBar -> Edit -> Project Settings -> Fbx Export -> Install Unity Integration
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button.
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It will choose the most recent version of Maya installed in the default
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installation location. To choose a particular version of Maya or to handle
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non-default installation locations, set the MAYA_LOCATION environment variable.
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It will use the version of Maya specified in the "Maya Application" dropdown located above the
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button. The dropdown will show all Maya versions located in the default installation location.
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To handle non-default installation locations, either select the browse option in the dropdown
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and browse to the desired Maya executable location, or set the MAYA_LOCATION environment variable.
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Manual Installation
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===================
@@ -33,11 +34,11 @@ and your installing in a non-default location.
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1. copy UnityFbxForMaya.mod to user folder
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MacOS & Ubuntu: ~/MayaProjects/modules
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Windows: C:\Program Files\Autodesk\Maya2017\modules
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Windows: C:\Users\{USER}\Documents\maya\modules
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2. configure path within UnityFbxForMaya.mod to point to integration installation folder
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{UnityProject}/Assets/Integrations/Autodesk/maya2017
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{UnityProject}/Assets/FbxExporters/Integrations/Autodesk/maya
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Running Unit Tests
@@ -46,7 +47,7 @@ Running Unit Tests
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MacOS
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export MAYAPY_PATH=/Applications/Autodesk/maya2017/Maya.app/Contents/bin/mayapy
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export MAYA_INTEGRATION_PATH=${UNITY_PROJECT_PATH}/Assets/Integrations/Autodesk/maya2017
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export MAYA_INTEGRATION_PATH=${UNITY_PROJECT_PATH}/Assets/FbxExporters/Integrations/Autodesk/maya
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export PYTHONPATH=${MAYA_INTEGRATION_PATH}/scripts
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# run all tests

Assets/FbxExporters/Integrations/Autodesk/maya/scripts/UnityFbxForMaya/ui.py

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@@ -31,7 +31,7 @@
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kMenuName = 'UnityFbxForMaya'
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kMenuDivider = 'UnityFbxForMayaDivider'
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kMenuLabel = 'UNITY'
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kMenuLabel = 'Unity'
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kMenuInsertAfter = 'exportActiveFileOptions'
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def register(pluginFn):

Assets/FbxExporters/README.txt

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@@ -1,11 +1,11 @@
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FbxExporter Package
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FBX Exporter Package
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====================
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Copyright (c) 2017 Unity Technologies. All rights reserved.
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See LICENSE.txt file for full license information.
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VERSION: 1.0
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VERSION: 1.0.0f1
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Requirements
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------------
@@ -17,13 +17,15 @@ Please note that MayaLT is not supported at this time.
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Installing Unity Integration for Maya
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-------------------------------------
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The easiest way to install the Unity integration For Maya is from the FbxExports Settings panel in Unity.
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The easiest way to install the Unity integration For Maya is from the Fbx Export Settings in Unity.
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MenuBar -> Edit -> Project Settings -> Fbx Export -> Install Unity Integration
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This menu item locates and uses the most recent version of Maya installed. If you want
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to specify a custom version or location you can browse and locate your version.
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It will use the version of Maya specified in the "Maya Application" dropdown located above the
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button. The dropdown will show all Maya versions located in the default installation location.
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To handle non-default installation locations, either select the browse option in the dropdown
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and browse to the desired Maya executable location, or set the MAYA_LOCATION environment variable.
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Alternately, you can install the package and integrations from the command-line
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using a script, an example of which can be found in the scripts folder of the
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Maya integration. The version for OSX is called install_maya_plugin.sh.
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Maya integration. The version for OSX is called install_maya_plugin.sh.

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